Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Zetta Graham's Contacts or Allies betrays Zetta Graham, ending Zetta Graham's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Commanding officer takes an interest in Zetta Graham's career. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Zetta Graham far from home. |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Zetta Graham's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
44 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
44 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
47 |
Made lifelong friends. Gain 1 Allies. |
8 |
48 |
Graduated. |