Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 3. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
A-pas Tafewob's business expands, A-pas Tafewob's corporation grows, or the colony thrives. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
41 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
41 |
Failed to qualify for Merchant Academy. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of A-pas Tafewob's Contacts or Allies betrays A-pas Tafewob, ending A-pas Tafewob's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Returned to Citizen (Corporate). |
9 |
52 |
A revolution, attack or other unusual event throws A-pas Tafewob's life into chaos, forcing A-pas Tafewob to leave the planet. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |