Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Adah Diaz's business expands, Adah Diaz's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Adah Diaz don't already have one. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Gain Enemy if Adah Diaz don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
40 |
Betrayed by a friend. One of Adah Diaz's Contacts or Allies betrays Adah Diaz, ending Adah Diaz's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
44 |
Severely injured. Owe 5,000 for medical bills. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Adah Diaz secretly provide religious rites for a dying leader or noble, although they do not share Adah Diaz's faith. Gain an Ally in the family and a Rival who disagrees with Adah Diaz's choice. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Adah Diaz refused an offer of inducements to betray Adah Diaz's faith. Gain 2 enemies. |