Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Adda Taylor out of business. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Adda Taylor's trade routes and contacts, forcing Adda Taylor to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Navy (Engineer/Gunner). |
4 |
28 |
Commanding officer takes an interest in Adda Taylor's career. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Adda Taylor is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Adda Taylor as an Enemy. |
7 |
39 |
Became a Scout (Explorer). |
7 |
41 |
Adda Taylor inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Failed to qualify for Worker (Citizen). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
44 |
Adda Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Adda Taylor come into conflict with a splinter group Adda Taylor's own religion which maintains Adda Taylor's version is the wrong one. Gain 1 Rivals. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |