Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Involved in a gambling ring. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
35 |
Join homeworld’s celebrity circles |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Victim of a crime |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
45 |
One of Adline Cowen's pieces of art is stolen, and the investigation brings Adline Cowen into the criminal underworld. |
7 |
46 |
Promoted to Entertainer (Performer) rank 3. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Join homeworld’s celebrity circles |
8 |
50 |
Gain a contact |
8 |
50 |
Promoted to Entertainer (Performer) rank 4. |