Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Perform an exemplary service for the scouts. |
3 |
23 |
Continued as Scout (Courier). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
30 |
Perform an exemplary service for the scouts. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Agar Iddiimlu's ship is damaged, and Agar Iddiimlu have to hitch-hike Agar Iddiimlu's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
35 |
Became a Drifter (Scavenger). |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
43 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
47 |
Moved to a new world. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |