Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Involved in the planning of an impressive heist. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Alexis Lawson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
During a battle, defeat or victory depends on Alexis Lawson's actions. The ship suffers severe damage and Alexis Lawson is blamed for the disaster. Alexis Lawson is court - martialled and discharged. |
6 |
37 |
Became a Entertainer (Performer). |
6 |
38 |
Win a prestigious prize. |
6 |
41 |
Promoted to Entertainer (Performer) rank 1. |
7 |
41 |
Voluntarily left Performer |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Alexis Lawson's normal circles. Gain a Contact. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
46 |
Alexis Lawson's business or ship thrives. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 1. |