Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Alvena Duncan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
25 |
Alvena Duncan went above and beyond the call of duty. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Voluntarily left Corporate Agent |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
A mission goes wrong and Alvena Duncan is stranded behind enemy lines. Ejected from the service. |
5 |
29 |
Became a Scout (Explorer). |
5 |
30 |
Psychologically damaged by Alvena Duncan's time in the scouts. |
6 |
30 |
Became a Drifter (Barbarian). |
6 |
32 |
Scarred. Owe 5,000 for medical bills. |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
35 |
Betrayed by a friend. One of Alvena Duncan's Contacts or Allies betrays Alvena Duncan, ending Alvena Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
36 |
Opponents of Alvena Duncan's belief system ambush Alvena Duncan. |
8 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
36 |
Switched to Drifter (Scavenger). |
9 |
37 |
Amnesia. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Continued as Drifter (Scavenger). |
10 |
42 |
Survived a risky adventure but gained nothing. |
10 |
44 |
Forced to muster out. |
11 |
44 |
Retired. |
11 |
47 |
Good fortune. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |