Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
America Payne join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
A good deal ensures America Payne is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside America Payne's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Entertainer (Artist). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Works is especially well received and popular, making America Payne a minor celebrity |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
39 |
Works is especially well received and popular, making America Payne a minor celebrity |
6 |
42 |
Promoted to Entertainer (Artist) rank 3. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
44 |
Encounter a Psionic institute. |
7 |
46 |
Promoted to Entertainer (Artist) rank 4. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
50 |
Gain a patron in the arts. Gain an Ally |
8 |
50 |
Promoted to Entertainer (Artist) rank 5 with the new title Famous Artist. |