Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Imperial trade restrictions force Amy Ruth out of business. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
24 |
Amy Ruth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
27 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Moved to a new world. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Gained a contact. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Amy Ruth's Contacts or Allies betrays Amy Ruth, ending Amy Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Entertainer (Artist). |
8 |
40 |
Moved to a new world. |
9 |
43 |
Continued as Entertainer (Artist). |
9 |
44 |
Public opinion turns on Amy Ruth. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
47 |
Amy Ruth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
Amy Ruth is sent to a new community or parish to preach The Word among the poor. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired at age 51. |