Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Political upheaval strikes Arlie Wilson's homeworld, and Arlie Wilson is caught up in the revolution. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Gain Enemy if Arlie Wilson don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Arlie Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Scout (Explorer). |
6 |
40 |
Scarred. Owe 5,000 for medical bills. |
7 |
40 |
Became a Scholar (Field Researcher). |
7 |
41 |
Arlie Wilson's work is sabotaged by unknown parties. Arlie Wilson may salvage what Arlie Wilson can and give up. |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Arlie Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Arlie Wilson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Arlie Wilson secretly provide religious rites for a dying leader or noble, although they do not share Arlie Wilson's faith. Gain an Ally in the family and a Rival who disagrees with Arlie Wilson's choice. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |