Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Courier). |
4 |
29 |
Arrie Murray's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
30 |
Continued as Scout (Courier). |
5 |
31 |
Arrie Murray survey an alien world. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Courier). |
6 |
35 |
When dealing with an alien race, Arrie Murray have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Promoted to Scout (Courier) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Continued as Scout (Courier). |
7 |
42 |
Arrie Murray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Arrie Murray come into conflict with a splinter group Arrie Murray's own religion which maintains Arrie Murray's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired. |
9 |
44 |
Moved to a new world. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |