Retired Manager Artie Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 52 F 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0) 10 (1)11278A
Bright
 
Skills
Admin 1
Athletics 0
Deception 1
Drive (Walker) 1
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 2
Mechanic 0
Melee (Unarmed) 2
Profession (Colonist) 0
Recon 1
Seafarer 0
Stealth 2
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Rogue Thief 01
Prisoner Inmate 12
Citizen Corporate Manager22
Drifter Wanderer 23
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Lightly injured, no permanent damage. Fully recovered.
2 20 Became a Rogue (Thief).
2 24 Arrested
3 24 Became a Prisoner (Inmate).
3 28 Severely injured. Fully recovered. Owe 30,000 for medical bills.
4 28 Continued as Prisoner (Inmate).
4 32 Vocational Training.
4 32 Promoted to Prisoner (Inmate) rank 1.
4 32 Paroled from prison.
5 32 Became a Citizen (Corporate).
5 33 Artie Miller is rewarded for Artie Miller's diligence or cunning.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 Artie Miller's business expands, Artie Miller's corporation grows, or the colony thrives.
6 40 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 40 Voluntarily left Corporate
7 40 Became a Drifter (Wanderer).
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Aging Crisis. Owe 20,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Drifter (Wanderer).
8 48 Promoted to Drifter (Wanderer) rank 2.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Continued as Drifter (Wanderer).
10 52 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙