Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Refused to criticise a questionable political leader on Beryl Candy's homeworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Beryl Candy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Beryl Candy is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Switched to Entertainer (Artist). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Beryl Candy far from home. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Beryl Candy easily defeat. |
7 |
42 |
Gain Enemy if Beryl Candy don't already have one. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was sent to prison. |
9 |
46 |
Became a Prisoner (Fixer). |
9 |
49 |
Defeated a prison gang. Gain an Enemy. |