Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Injured. Fully recovered. |
2 |
25 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
25 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
26 |
A mission goes wrong and Beth Watkins is stranded behind enemy lines. Ejected from the service. |
4 |
26 |
Became a Merchant (Broker). |
4 |
30 |
A series of bad deals and decisions force Beth Watkins into bankruptcy. Beth Watkins salvages what Beth Watkins can. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Find valuable salvage. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
38 |
Voluntarily left Barbarian |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
40 |
Beth Watkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Beth Watkins come into conflict with a splinter group Beth Watkins's own religion which maintains Beth Watkins's version is the wrong one. Gain 3 Rivals. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
46 |
Drafted into Surveyor |
10 |
48 |
Became a Scout (Surveyor). |
10 |
49 |
Psychologically damaged by Beth Watkins's time in the scouts. |