Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A police detective or rival criminal forces Betty Mullabyaly to flee and vows to hunt Betty Mullabyaly down. Gain an Enemy. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Amnesia. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Betrayed by a friend. One of Betty Mullabyaly's Contacts or Allies betrays Betty Mullabyaly, ending Betty Mullabyaly's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Betty Mullabyaly retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Betty Mullabyaly have been following false teachings! |
9 |
48 |
Became a Scout (Surveyor). |
9 |
50 |
Betty Mullabyaly's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |