Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A good deal ensures Callie Stevens is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Callie Stevens's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Criticised a questionable political leader on Callie Stevens's homeworld, causing his downfall. Gain an Enemy |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Performer) rank 2. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Criticised a questionable political leader on Callie Stevens's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
Promoted to Entertainer (Performer) rank 3. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
42 |
Refused to criticise a questionable political leader on Callie Stevens's homeworld. |
7 |
44 |
Promoted to Entertainer (Performer) rank 4. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Became a Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Callie Stevens's scout ship. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Explorer (Scout). |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Callie Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Callie Stevens fail to help. Gain an Enemy. |
9 |
50 |
Nearly killed. Owe 12,500 for medical bills. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |