Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Cecil McDermot's field. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Caught cheating in some fashion, advancing Cecil McDermot's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
Cecil McDermot's work is sabotaged by unknown parties. Cecil McDermot start again from scratch. |
2 |
24 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Special assignment or duty on board ship. |
4 |
34 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Cecil McDermot is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Cecil McDermot's Contacts or Allies betrays Cecil McDermot, ending Cecil McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Retired. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |