Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Victim of a crime |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Celeste Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celeste Gardiner fail to help. Gain an Enemy. |
2 |
23 |
Celeste Gardiner have no idea what happened to Celeste Gardiner – they found Celeste Gardiner's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Celeste Gardiner survey an alien world. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Celeste Gardiner's Contacts or Allies betrays Celeste Gardiner, ending Celeste Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Scholar (Physician). |
8 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
9 |
46 |
Continued as Scholar (Physician). |
9 |
50 |
A disaster leaves several injured, and others blame Celeste Gardiner, forcing Celeste Gardiner to leave Celeste Gardiner's career. Gain a Rival. |
9 |
50 |
Severely injured. Owe 5,000 for medical bills. |