Charity Lynch  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 52 F 7 (0) 4 (-1) 9 (1) 7 (0) 4 (-1) 10 (1)74974A
Terrified, Expressive hands
 
Skills
Admin 1
Advocate 1
Broker 1
Diplomat 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Language 0
Leadership 0
Medic 1
Profession (Freeloader) 0
Science (Social Sciences/Linguistics) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager25
Scholar Scientist 03
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Charity Lynch learn something Charity Lynch should not have – a corporate secret, a political scandal – which Charity Lynch can profit from illegally.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Spent time maintaining and using heavy vehicles.
3 26 Continued as Citizen (Corporate).
3 29 Charity Lynch's business expands, Charity Lynch's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 31 Advanced training in a specialist field.
5 34 Continued as Citizen (Corporate).
5 37 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 37 Became a Scholar (Scientist).
6 39 Assigned to work on a secret project for a patron or organisation.
7 41 Continued as Scholar (Scientist).
7 42 Cheated in some fashion, advancing Charity Lynch's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7 42 Gain an Enemy
8 45 Continued as Scholar (Scientist).
8 49 Win a prestigious prize for Charity Lynch's work.
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