Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Clare Foster spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Clare Foster's ship is damaged, and Clare Foster have to hitch-hike Clare Foster's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
A notable academic consults with Clare Foster about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
33 |
A notable academic consults with Clare Foster about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Opponents of Clare Foster's belief system ambush Clare Foster. |
7 |
43 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Clare Foster's work ends up coming home with Clare Foster, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |