Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Clemmie Dart's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A sudden war destroys Clemmie Dart's trade routes and contacts, forcing Clemmie Dart to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Performer). |
3 |
29 |
Expose or are involved in a scandal of some sort. |
4 |
29 |
Entered Merchant Academy with the Business curriculum. |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
33 |
Graduated. |
5 |
33 |
Returned to Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
A series of bad deals and decisions force Clemmie Dart into bankruptcy. Clemmie Dart salvages what Clemmie Dart can. |
7 |
38 |
Became a Rogue (Thief). |
7 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
40 |
Failed to qualify for Field Researcher (Scholar). |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Clemmie Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
Clemmie Dart refused an offer of inducements to betray Clemmie Dart's faith. Gain 6 enemies. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |