Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Clora Carbey's work ends up coming home with Clora Carbey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
25 |
Gained a contact. |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Moved to a new world. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
4 |
33 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Refuse to join a cheat in some fashion. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 3. |
6 |
37 |
Voluntarily left Field Researcher |
6 |
37 |
Failed to qualify for Law Enforcement (Agent). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Attacked by enemies that Clora Carbey easily defeat. |
6 |
41 |
Gain Enemy if Clora Carbey don't already have one. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
Clora Carbey do not know what happened to Clora Carbey. There is a gap in Clora Carbey's memory. |
8 |
42 |
Became a Scout (Explorer). |
8 |
46 |
Clora Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clora Carbey fail to help. Gain an Enemy. |
8 |
46 |
Psychologically damaged by Clora Carbey's time in the scouts. |
8 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scout (Explorer). |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |