Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Gained a contact. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
Entangled in a bureaucratic or legal morass that distracts Concepcion Barbary from Concepcion Barbary's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Concepcion Barbary's scout ship is one of the first on the scene to rescue the survivors of a disaster but Concepcion Barbary fail to help. Gain an Enemy. |
4 |
33 |
Psychologically damaged by Concepcion Barbary's time in the scouts. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Find Ancient Technology. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Make an unexpected connection outside Concepcion Barbary's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Make an unexpected connection outside Concepcion Barbary's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |