Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Coral Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Citizen (Corporate). |
4 |
29 |
Coral Priest is rewarded for Coral Priest's diligence or cunning. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Scholar (Scientist). |
6 |
40 |
Accused of a crime |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
43 |
Beaten by a prison gang. |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Continued as Prisoner (Inmate). |
8 |
48 |
The warden takes an interest in Coral Priest's case. |
8 |
48 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
48 |
Paroled from prison. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
50 |
Gained a contact. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |