Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Law Enforcement (Agent). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Daphne Gregory don't already have one. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Opponents of Daphne Gregory's belief system ambush Daphne Gregory. |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
A sudden war destroys Daphne Gregory's trade routes and contacts, forcing Daphne Gregory to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
39 |
Encounter a Psionic institute. |
8 |
39 |
Tested for psionic powers |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
44 |
Attacked by enemies that Daphne Gregory easily defeat. |
9 |
44 |
Gain Enemy if Daphne Gregory don't already have one. |
9 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
46 |
Continued as Drifter (Scavenger). |
10 |
48 |
Attacked by enemies that Daphne Gregory easily defeat. |
10 |
48 |
Gain Enemy if Daphne Gregory don't already have one. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |