Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Dawn Richardson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Victim of a crime |
3 |
29 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
34 |
Drafted into Law Enforcement |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Dawn Richardson's work ends up coming home with Dawn Richardson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Dawn Richardson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
47 |
Dawn Richardson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Became a Noble (Diplomat) with the new title Intern. |
11 |
48 |
Become deeply involved in politics on Dawn Richardson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
51 |
Retired at age 51. |