Dessie Graham  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ayansh'i 52 F 1 (-2) 4 (-1) 3 (-1) 3 (-1) 5 (-1) 9 (1)None143359
Maudlin
 
Skills
Admin 1
Diplomat 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Metalworking) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 14
Believer Missionary/Humanitarian Junior Project Worker03
 
Name Type Affinity Enmity Power Influence Species
Mamie Cheyne Rival 1 2 1 0 Darmine (F/47)
Mamie Cheyne's influence is diminished.
Merle Gardner Rival 1 3 0 1 Ayansh'i (F/74)
Claude McDonaugh Rival 1 2 1 0 Ayansh'i (M/21)
Claude McDonaugh belongs to an uncommon alien species.
Eva Watton Rival 1 3 4 1 Ayansh'i (F/34)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Nearly killed. Owe 10,000 for medical bills.
2 21 Failed to qualify for Flight (Navy).
2 21 Became a Drifter (Barbarian).
2 24 Dessie Graham do not know what happened to Dessie Graham. There is a gap in Dessie Graham's memory.
3 24 Became a Believer (Holy Warrior) with the new title Hopeful.
3 25 Dessie Graham come into conflict with a splinter group Dessie Graham's own religion which maintains Dessie Graham's version is the wrong one. Gain 2 Rivals.
4 25 Switched to Drifter (Scavenger).
4 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 29 Voluntarily left Scavenger
5 29 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 31 Dessie Graham is sent to a new community or parish to preach The Word among the poor.
6 33 Continued as Believer (Missionary/Humanitarian).
6 36 Opponents of Dessie Graham's belief system ambush Dessie Graham.
6 36 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 36 Returned to Drifter (Scavenger).
7 38 Attacked by enemies and injured.
7 38 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 38 Gain Enemy if Dessie Graham don't already have one.
7 40 Promoted to Drifter (Scavenger) rank 1.
8 40 Continued as Drifter (Scavenger).
8 43 Attacked by enemies and injured.
8 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Gain Enemy if Dessie Graham don't already have one.
8 44 Forced to muster out.
9 44 Returned to Believer (Missionary/Humanitarian).
9 45 Opponents of Dessie Graham's belief system ambush Dessie Graham.
9 45 Injured. Fully recovered. Owe 5,000 for medical bills.
10 45 Returned to Drifter (Scavenger).
10 47 Encounter a Psionic institute.
10 47 Tested for psionic powers
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