Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Dicie Heard's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Dicie Heard's time in the scouts. |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Dicie Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Dicie Heard faith is shaken. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Dicie Heard retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
50 |
Dicie Heard is sent to a new community or parish to preach The Word among the poor. |
8 |
50 |
Forced to muster out. |