Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
28 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Eda Grant do not know what happened to Eda Grant. There is a gap in Eda Grant's memory. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
37 |
Spent time maintaining and using heavy vehicles. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |
7 |
38 |
Voluntarily left Corporate |
7 |
38 |
Became a Scout (Surveyor). |
7 |
41 |
Eda Grant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eda Grant fail to help. Gain an Enemy. |
7 |
41 |
Eda Grant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
42 |
Voluntarily left Surveyor |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Gained a contact. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |