Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Opponents of Eleanor Byrd's belief system ambush Eleanor Byrd. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Eleanor Byrd's Contacts or Allies betrays Eleanor Byrd, ending Eleanor Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Returned to Citizen (Corporate). |
6 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Became a Scout (Explorer). |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
43 |
Continued as Scout (Explorer). |
9 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Eleanor Byrd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |