Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Electa Hunniford spend months in the dangerous criminal underworld. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Electa Hunniford to flee and vows to hunt Electa Hunniford down. Gain an Enemy. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
Rewarded for a successful mission. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Good fortune |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Electa Hunniford do not know what happened to Electa Hunniford. There is a gap in Electa Hunniford's memory. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Continued as Drifter (Barbarian). |
7 |
38 |
Voluntarily left Barbarian |
7 |
38 |
Became a Citizen (Corporate). |
7 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |