Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
4 |
28 |
Voluntarily left Thief |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
6 |
36 |
Continued as Merchant (Broker). |
6 |
40 |
A good deal ensures Emeline Snyder is living the high life for a few years. |
7 |
40 |
Voluntarily left Broker |
7 |
40 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
43 |
Emeline Snyder reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Emeline Snyder sponge off Emeline Snyder's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
44 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
44 |
Continued as Noble (Diplomat). |
8 |
48 |
An assassin attempts to end Emeline Snyder's life. |
8 |
48 |
Injured. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Emeline Snyder secretly provide religious rites for a dying leader or noble, although they do not share Emeline Snyder's faith. Gain an Ally in the family and a Rival who disagrees with Emeline Snyder's choice. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |