Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Enid Sheils inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
28 |
A job goes wrong, forcing Enid Sheils to flee off-planet. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
30 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Enid Sheils do not know what happened to Enid Sheils. There is a gap in Enid Sheils's memory. |
6 |
35 |
Switched to Scout (Explorer) with previous rank. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
40 |
Enid Sheils's ship is damaged, and Enid Sheils have to hitch-hike Enid Sheils's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Gained a contact. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Offered job by a patron. Now owe him a favor. |
10 |
48 |
Became a Citizen (Corporate). |
10 |
51 |
Good fortune |
10 |
52 |
Promoted to Citizen (Corporate) rank 1. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |