Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was sent to prison. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
44 |
Accused of assaulting a prison guard. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
49 |
Vocational Training. |