Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Erma Butler botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Erma Butler's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
38 |
Erma Butler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Erma Butler do not know what happened to Erma Butler. There is a gap in Erma Butler's memory. |
7 |
42 |
Failed to qualify for Artist (Entertainer). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Erma Butler easily defeat. |
7 |
45 |
Gain Enemy if Erma Butler don't already have one. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Erma Butler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |