Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong and Esta Morris is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Scarred. Owe 2,500 for medical bills. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
29 |
Encounter a Psionic institute. |
5 |
29 |
Tested for psionic powers |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
34 |
Pick up potentially useful information using Esta Morris's psychic powers. |
6 |
36 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
36 |
Continued as Psion (Psi-Warrrior). |
7 |
39 |
Psionic abilities make Esta Morris uncomfortable to be around. One contact or ally becomes a rival. |
7 |
40 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
8 |
40 |
Continued as Psion (Psi-Warrrior). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Psion (Psi-Warrrior) rank 3. |
9 |
44 |
Continued as Psion (Psi-Warrrior). |
9 |
45 |
Accused of a crime |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Prisoner (Fixer). |
10 |
51 |
Defeated a prison gang. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |