Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A sudden war destroys Ettie Ronald's trade routes and contacts, forcing Ettie Ronald to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Ettie Ronald secretly provide religious rites for a dying leader or noble, although they do not share Ettie Ronald's faith. Gain an Ally in the family and a Rival who disagrees with Ettie Ronald's choice. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Voluntarily left Mainstream Believer |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Ettie Ronald do not know what happened to Ettie Ronald. There is a gap in Ettie Ronald's memory. |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Ettie Ronald do not know what happened to Ettie Ronald. There is a gap in Ettie Ronald's memory. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Ettie Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ettie Ronald fail to help. Gain an Enemy. |
8 |
46 |
Ettie Ronald inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
48 |
Continued as Scout (Courier). |
9 |
50 |
Ettie Ronald spend a great deal of time on the fringes of Charted Space. |
9 |
50 |
Gain a contact in an alien race. |