Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Eunice Carroll to flee and vows to hunt Eunice Carroll down. Gain an Enemy. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Moved to a new world. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Gained a contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Switched to Rogue (Enforcer) with previous rank. |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
40 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
42 |
Backstab a fellow rogue for personal gain. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 3. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
8 |
45 |
Eunice Carroll spend months in the dangerous criminal underworld. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Enforcer (Rogue). |
9 |
48 |
Continued as Rogue (Pirate). |
9 |
49 |
Involved in the planning of an impressive heist. |
9 |
52 |
Forced to muster out. |