Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Eve Burress spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
A crime lord considers Eve Burress his protégé. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
38 |
Promoted to Rogue (Thief) rank 2. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Involved in a gambling ring. |
6 |
42 |
Promoted to Rogue (Thief) rank 3. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Pirate (Rogue). |
7 |
42 |
Continued as Rogue (Thief). |
7 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |