Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Fannie Robins's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Fannie Robins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
41 |
Gain a patron in the arts. Gain an Ally |
6 |
41 |
Promoted to Entertainer (Artist) rank 1. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
45 |
Promoted to Entertainer (Artist) rank 2. |
8 |
45 |
Voluntarily left Artist |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
46 |
Severely injured. Owe 10,000 for medical bills. |
9 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Fannie Robins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Fannie Robins's faith. |