Fannie Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 52 F 1 (-2) 3 (-1) 1 (-2) 3 (-1) 11 (1) 7 (0)1313B7
Altruistic, Pockmarks, Slovenly
 
Skills
Admin 2
Broker 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Medic 1
Persuade 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Drifter Wanderer 01
Drifter Scavenger 01
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Mathilda Tilcott Ally 1 0 1 4 Tapazmal (F/14)
Mathilda Tilcott has had an unexpected run of good fortune lately.
Rella Credge Ally 4 0 1 3 Answerin (F/71)
Yvonne Nelson Rival 1 2 0 0 Humaniti (F/21)
Nona Small Ally 4 0 1 3 Ne Kraeda ren Kelva (F/23)
Junius Robinson Ally 2 0 1 2 Ne Kraeda ren Kelva (M/58)
Thad McNab Contact 2 1 1 2 Ne Kraeda ren Kelva (M/79)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Fannie Watkins is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 23 Fannie Watkins secretly provide religious rites for a dying leader or noble, although they do not share Fannie Watkins's faith. Gain an Ally in the family and a Rival who disagrees with Fannie Watkins's choice.
3 26 Continued as Believer (Mainstream Believer).
3 29 Someone more charismatic but less devout than Fannie Watkins has become Fannie Watkins's superior.
4 30 Continued as Believer (Mainstream Believer).
4 31 Fannie Watkins is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
5 34 Continued as Believer (Mainstream Believer).
5 37 Fannie Watkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 38 Forced to muster out.
6 38 Became a Drifter (Wanderer).
6 40 Scarred. Owe 2,500 for medical bills.
7 40 Failed to qualify for Worker (Citizen).
7 40 Switched to Drifter (Scavenger).
7 42 A new romantic starts. Gain an Ally.
7 44 Forced to muster out.
8 44 Became a Merchant (Broker).
8 47 Make an unexpected connection outside Fannie Watkins's normal circles. Gain a Contact.
8 48 Promoted to Merchant (Broker) rank 1.
9 48 Continued as Merchant (Broker).
9 50 Embroiled in legal trouble.
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