Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Felecia Arthur aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. |
2 |
26 |
Gain Enemy if Felecia Arthur don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Felecia Arthur easily defeat. |
4 |
32 |
Gain Enemy if Felecia Arthur don't already have one. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Make an unexpected connection outside Felecia Arthur's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A good deal ensures Felecia Arthur is living the high life for a few years. |
8 |
46 |
Continued as Merchant (Merchant Marine). |