Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Ferne Fletcher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ferne Fletcher fail to help. Gain an Enemy. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Ferne Fletcher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
A good deal ensures Ferne Fletcher is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Opponents of Ferne Fletcher's belief system ambush Ferne Fletcher. |
7 |
41 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
41 |
Became a Scholar (Field Researcher). |
8 |
42 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Good fortune. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |