Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Ferne Thompson's time in the scouts. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Broker (Merchant). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Ferne Thompson's Contacts or Allies betrays Ferne Thompson, ending Ferne Thompson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Someone more charismatic but less devout than Ferne Thompson has become Ferne Thompson's superior. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Ferne Thompson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ferne Thompson's faith. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Ferne Thompson is sent to a new community or parish to preach The Word among the poor. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Ferne Thompson is sent to a new community or parish to preach The Word among the poor. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
49 |
Ferne Thompson do not know what happened to Ferne Thompson. There is a gap in Ferne Thompson's memory. |