Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Refused to criticise a questionable political leader on Flo Taylor's homeworld. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Agent (Intelligence). |
3 |
30 |
Flo Taylor's work ends up coming home with Flo Taylor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Merchant (Broker). |
4 |
34 |
Make an unexpected connection outside Flo Taylor's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
A good deal ensures Flo Taylor is living the high life for a few years. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Flo Taylor's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 5. |