Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Smuggle illegal items onto a planet. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Flossie Adams is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Moved to a new world. |
7 |
42 |
Voluntarily left Wanderer |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
43 |
Flossie Adams discover a world, item or information of worth to the Imperium. |
7 |
46 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
48 |
Flossie Adams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Flossie Adams fail to help. Gain an Enemy. |
8 |
48 |
Psychologically damaged by Flossie Adams's time in the scouts. |
8 |
50 |
Forced to muster out. |