Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Frank Robertson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frank Robertson fail to help. Gain an Enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Frank Robertson survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
34 |
Work leads to a considerable breakthrough. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scholar (Scientist) rank 2. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Make a breakthrough in Frank Robertson's field. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
8 |
46 |
Continued as Scholar (Scientist). |
8 |
49 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |