Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Scarred. Owe 2,500 for medical bills. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Worker). |
5 |
38 |
Moved to a new world. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Gene Tilcott's business expands, Gene Tilcott's corporation grows, or the colony thrives. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Gene Tilcott gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Gene Tilcott learn something Gene Tilcott should not have – a corporate secret, a political scandal – which Gene Tilcott can profit from illegally. |