Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
29 |
Gained a contact. |
2 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
31 |
Voluntarily left Missionary/Humanitarian |
3 |
31 |
Became a Scout (Courier). |
3 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
35 |
Forced to muster out. |
4 |
35 |
Failed to qualify for Journalist (Entertainer). |
4 |
35 |
Became a Drifter (Barbarian). |
4 |
39 |
Ghan Knoggvuelkhu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
39 |
Became a Merchant (Broker). |
5 |
43 |
Make an unexpected connection outside Ghan Knoggvuelkhu's normal circles. Gain a Contact. |
6 |
43 |
Continued as Merchant (Broker). |
6 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
47 |
Promoted to Merchant (Broker) rank 1. |
7 |
47 |
Continued as Merchant (Broker). |
7 |
50 |
A sudden war destroys Ghan Knoggvuelkhu's trade routes and contacts, forcing Ghan Knoggvuelkhu to flee that region of space. |
7 |
50 |
Gain rebels as Enemy |
7 |
51 |
Promoted to Merchant (Broker) rank 2. |